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Post by nord on Jul 14, 2019 16:27:10 GMT
Here's a strange thing. I was convinced that ranks gave +1 bonus if they were four wide in fourth edition, which changed to five wide in fifth edition. Looking through 4th edition rulebook, the pictures show units four wide. The rules state that a rank must be 4 models wide to get the bonus. Then looking through the 5th edition rulebook, the pictures and diagrams change to five per rank, but the rules still state four models wide.
So which edition made the change, that ranks had to be five wide to get the bonus?
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tlambeir
New Member
Why did I just buy 1000pts of beastmen?
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Post by tlambeir on Jul 14, 2019 16:38:49 GMT
That changed only in 7th, 6th still hase four models per rank.
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Post by nord on Jul 14, 2019 19:51:34 GMT
Exhibit A. Picture from fifth edition rulebook. If you saw this in isolation, you would think 5 wide. Every picture too, shows units five wide. But of course the text was pretty much copied and pasted over from fourth edition. I wonder if it was an oversight, that they meant to go to five wide - hence all the photos and diagrams - but the editor of the text did not make the change and the proofreader missed it? I guess we will never know.
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Post by GenSteiner on Jul 15, 2019 1:37:14 GMT
I always went for five wide because you get the full command group in the middle, with two normal models on either side, and the Champion in the exact middle. Characters can go on either side of the command group.
I think it just looks better and that's why they did it in the photos and stuff.
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Post by jonathan e on Jul 15, 2019 6:10:35 GMT
I always went for five wide because you get the full command group in the middle, with two normal models on either side, and the Champion in the exact middle. Characters can go on either side of the command group. I think it just looks better and that's why they did it in the photos and stuff. Basically this. Four wide means standard and musician in the middle, Champion and character on the corners, and it looks OK but not great. The aesthetic choice in the 5e book does create a misleading illustration but we've always had the option of going wider than the bare minimum. It's just not always particularly wise for anyone with only a single attack to their name who isn't carrying some sort of projectile weapon. My Chaos lads used to go six wide and damn the consequences, though...
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Post by GenSteiner on Jul 15, 2019 9:05:30 GMT
Six wide?! By Slaanesh's many nipples! What madness was this?
Although to be fair I have a couple of units (Empire Spearmen in particular) that are seven wide...
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Post by fiendil on Jul 15, 2019 13:08:22 GMT
My Chaos lads used to go six wide and damn the consequences, though... I mean, when they're Slaaneshi warriors, with two blades, frenzy and some buff spell nonsense, for something like 4 attacks each model, you've got a woodchipper... *shudder*
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Post by jonathan e on Jul 15, 2019 13:16:18 GMT
Slaanesh it was indeed. The logic goes that a Chaos Warrior has combat stats on par with some armies' heroes, and is far too expensive to rack up in deep blocks for full static combat resolution, so I went wide to guarantee I'd get five or six of the buggers into melee. And, as m'colleague the Lord Fiendil explains, your basic two attacks plus an additional hand weapon makes for quite the meat grinder. Although I'd prefer casting that Slaanesh spell that gives a unit frenzy on Marauders. They need the help more.
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Post by GenSteiner on Jul 15, 2019 14:10:02 GMT
Actually, while we're on about Chaos, who fielded their units in multiples of the relevant Sacred Number? I remember I had a block of 18 Daemonettes which I ran 6x3. I sold them off a while ago sadly. I wish I hadn't, they were a mix of old claw style, the 6th Edition ones, and a few of the more modern plastics... with the wonderful 4th edition six-armed snake-bodied special character as unit champion.
Then there's the 12 Chosen of Slaanesh (which were one of the few 4x3 units I fielded). And 6 Marauder Horse. And so on and so forth.
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Post by fiendil on Jul 15, 2019 15:34:49 GMT
Yeah, I've done that. Epic mono-Nurgle LatD army, where all the cultists, and demons, are hosts of multiples-of-7 bases. Death Guard army with everything in 7s. Pretty sure I used to do the Slaaneshis in 6s.
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Post by jonathan e on Jul 16, 2019 8:21:57 GMT
Actually, while we're on about Chaos, who fielded their units in multiples of the relevant Sacred Number? I remember I had a block of 18 Daemonettes which I ran 6x3. I sold them off a while ago sadly. I wish I hadn't, they were a mix of old claw style, the 6th Edition ones, and a few of the more modern plastics... with the wonderful 4th edition six-armed snake-bodied special character as unit champion. Then there's the 12 Chosen of Slaanesh (which were one of the few 4x3 units I fielded). And 6 Marauder Horse. And so on and so forth. I did in my Slaanesh army. Two units of 12 Daemonettes, two units of 12 Warriors, one unit of 6 Knights. Two Chariots and three characters (factors of six, it counts!). My second Chaos army was more... eclectic. The Four Horsemen concept had enough to do with providing appropriate, tactically-sound retinues for four Exalted Champions whose mounts all moved at different speeds, let alone faffing around with numerology on top of that...
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spoon
New Member
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Post by spoon on Sept 29, 2019 14:20:59 GMT
Currently building Slaanesh mortals/daemonic legion for 6th ed and I always try my best to get each unit divisible by 6.
Will do much the same for my khorne daemon legion/mortals/beasts when I get to them.
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